GE Games

Dune Gunslinger

Zephine

MarksmanDifficulty 
Zephine

Story

Zephine grew up among caravans crossing glass dunes. She learned to shoot before she learned to read. The Convergence is just another sandstorm.

Role
Marksman
Lane
Bottom lane
Difficulty
Hard
Attack
Ranged
Suggested Spark
Phase Leap
Suggested Resonance
Assault

Zephine

Abilities

Passive

Quick Hand

Consecutive attacks on the same target grant +7% attack speed (up to 5 times).

Skill 1

Double Tap

Fires a projectile: deals physical damage.

Cooldown: 7 → 6.4 s

Skill 2

Sand Blast

Strikes in a cone ahead: deals physical damage and slows by 30% for 1.5 s.

Cooldown: 11 → 10 s

Ultimate

High Noon

Fires a projectile: deals physical damage, more the lower the target's health.

Cooldown: 46 → 38 s

Zephine

How to play

Game plan

  • Early: last-hit minions for gold (use the minion target button) and attack from max range; your items are your power.
  • Mid game: look for isolated targets; High Noon finishes enemies with low health.
  • Late game: never walk alone; hit whoever is closest from a safe angle and push towers after a won fight.

Strengths

  • Mobility: Dive Roll to engage or escape
  • Attacks safely from range
  • Finishes off low-health enemies

Weaknesses

  • Little crowd control: relies on the team to lock targets
  • Item-dependent: weak before the 2nd item
  • Hard: needs practice with the abilities

Suggested items

  • Ether Steps
  • Gale Bow
  • Broken Sting
  • Executioner's Crown
  • Void Needle
  • Prismatic Mantle

Zephine

Skins

Zephine
ZephineClassic

Android · Google Play · iPhone on the App Store

Get Nexara: Convergence

On Android, Nexara: Convergence is on Google Play: tap Google Play, install it and updates arrive through the store.

On iPhone, Nexara: Convergence is on the App Store: tap Download on the App Store and install it like any app.

On a computer? Point your phone camera here to open this page and download it there.